Normal attack
Fight Club Legend
Normal Attack Performs up to 4 consecutive strikes. When the 2nd and 4th strikes hit opponents, Itto will gain 1 and 2 stacks of Superlative Superstrength, respectively. Max 5 stacks. Triggering this effect will refresh the current duration of any existing stacks. Additionally, Itto's Normal Attack combo does not immediately reset after sprinting or using his Elemental Skill, "Masatsu Zetsugi: Akaushi Burst!" Charged Attack When holding to perform a Charged Attack, Itto unleashes a series of Arataki Kesagiri slashes without consuming Stamina. Instead, each Arataki Kesagiri slash consumes 1 stack of Superlative Superstrength. When the final stack is consumed, Itto delivers a powerful final slash. If no stacks of Superlative Superstrength are available, Itto will perform a single Saichimonji Slash. Plunging Attack Plunges from mid-air to strike the ground, damaging opponents along the path and dealing AoE DMG upon impact.
| 1-Hit DMG | 79.2% |
|---|---|
| 2-Hit DMG | 76.4% |
| 3-Hit DMG | 91.6% |
| 4-Hit DMG | 117.2% |
| Arataki Kesagiri Combo Slash DMG | 91.2% |
| Arataki Kesagiri Final Slash DMG | 190.9% |
| Superlative Superstrength Duration | 60.0s |
| Saichimonji Slash DMG | 90.5% |
| Saichimonji Slash Stamina Cost | 20.0 |
| Plunge DMG | 81.8% |
| Low/High Plunge DMG | 164%/204% |












